Unadrian Underworld Universitas Optimus
User of Magick

Unadrian - Unadrian is one of the nine countries that make up the continent of Mednadda. A Merchant Prince of the Carter Family rules the country. For additional information, please see the World Atlas: Mednadda.
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Underworld - Underworld is the name used to refer to the Realm of the Dead on Alquennas. Its masters are the deities Stutent and Griven.
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Universitas Optimus - Universitas Optimus is a term to describe universities of International excellences and eminence by the International Guild of Scholars.
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User of Magick - User of Magick is anyone that has the ability to wield magick. It does not matter if the character is a mage, priestly mage or wild talent they are still a User of Magick.
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Vale of Light The Vale of Tears Valinnia Valle Luftetar
City of Vallens Hollow The Valley of Flames The Valley of the Fire Pots The Valley of the Gods
Vann Brann Alexandria Varga Varga Plantation The Vase of Water
Vaulting The Vaults of the Valiant Venom of the Sea Drake I, II, & III Verdar
Verdarn Village Viriditas Vise
Vitainnia Vivandar

Vale of Light - Vale of Light is the provincial capital of the Elven province of Jet Oak in the country of Azin.
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The Vale of Tears - The Vale of Tears is the home of the honored fallen of the Elves. It does not matter if the fallen is a True or Great Elf, Half-Blood or Shadow, all honored fallen of Elven blood are welcomed to their rest there. They are laid to rest upon the bosom of the land and a small cairn is built to mark their passing. It is part of the magic of the Vale that no graves are dug or tombs built. The Vale itself buries the dead. No undead or unholy being has ever walked in the Vale since it was created. It is said that the spirits that reside there will return to defend its sacred ground should Darkness of any form even attempt trespass there.
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Valinnia - Valinnia is one of the eight countries that make up the continent of Mednadda. It has seen more political and cultural upheavals than any other nation or realm on Alquennas.

The leadership of Valinnia fell prey to dark forces. They were seriously weakened by these forces. The Dark forces weakened them to such a point that when the Horde attacked they used garrison troops to take the country's defenses. During the liberation of several of Valinnia key cities Azin installed military governors to bring law and order back to the country.

In TK 1046, Azin installed Duncan Tully as Military Governor of the entire country of Valinnia. Azin does not have any plans on of relinquishing control over Valinnia to its original ruling line. The people of Valinnia have accepted rule from Azin openly. Their standard of living has increased without their taxes or toll on their people being increased.

For additional information, please see the World Atlas: Mednadda.
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Valle Luftetar - The Valle Luftetar is the Warrior Dance of the Sword Dancers of Terla.
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Vallens Hollow - City of Vallens Hollow is one of the cities located in the county of Apple in the province of Kallon in the country of Azin.
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The Valley of Flames - The Valley of Flames is a volcano valley in Cimmeran that hosts no fewer than 100 volcanoes.
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The Valley of the Fire Pots - The Valley of the Fire Pots is located in the country of Xendana. There are over 250 one yard in diameter pools of Lava that dot the countryside. The dwarves have been known to use the valley to forge special items.
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The Valley of the Gods - The Valley of the Gods in the Ariddia of Terla contains over 100 pyramids and temples dedicated to the religion and knowledge of the Gallison Estralla Empire.
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Vann Brann - Vann Brann (Water Fire) is one of the foundations of the dwarven Runic Priests and Runic Mages on Alquennas. It is the theory, method, and philosophy of the understanding of the world and how to protect it.
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Alexandria Varga - Alexandria Varga became the First Knight of Azin in TK 1046. She was the first female First Knight of Azin.
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Varga Plantation - Varga Plantation is the home domain of the Varga family. They are one of the few landowners to hold their lands in their own right in the country of Azin. The Varga Plantation breeds the best horses in all of Azin and her Settlements.
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The Vase of Water - The Vase of Water is a well-known ancient art treasure. It is considered one of the finest examples of metal and glasswork from the artisans of the ancient empire of Talis.
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Vaulting - Vaulting is an equestrian competition event that comprises six different events that can be described as horse dancing and horse acrobatics combined into one event.
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The Vaults of the Valiant - The Vaults of the Valiant are special tombs located in Valinnia. They are reserved for those who have died in an especially noble manner or those who lived their life in an exemplary fashion. Most of the dead buried at this sacred place are Human.
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Venom of the Sea Drake I, II, & III -
Venom of the Sea Drake I is extracted from young to adolescent Sea Drakes. The colorless venom, once introduced into the body, will begin to shut down the victim's nervous system causing -3 body points per 15 seconds. The venom has an odor of burnt sea salt. Once the victim is at zero body points, they need to make a constitution roll - 50% to remain conscious. If the antidote is not administered by the time the victim is at - ½ body points, the victim dies. Once the venom has been introduced to the victim, the victim is unable to speak or move. Venom of the Sea Drake I is difficult to acquire and will sell for 500 P per quantity. A single quantity is enough to take down a horse-sized character or smaller. The antidote is produced from the venom and sells for 950 P per quantity.

Venom of the Sea Drake II is extracted from young adult Sea Drakes. The colorless, tasteless venom, once introduced to the body, paralyzes the victim and begins to shut down the victim's nervous and respiratory system causing -4 body points per 15 seconds. Once the victim is at zero body points, they need to make a constitution roll -66% to remain conscious. If the antidote is not administered by the time the victim is at -½ body points, the victim dies. Once introduced, the victim will not be able to speak or communicate in any way. The Venom of the Sea Drake II is difficult to acquire and will sell for 900 P per quantity. A single quantity is enough to take down an elephant-sized character or smaller. The antidote is produced from the venom and sells for 1,900 P per quantity.

Venom of the Sea Drake III is extracted from adult Sea Drakes. This undetectable venom, once introduced to the body, paralyzes the victim and begins to shut down the victim's nervous, respiratory and circulatory systems causing -5 body points per 10 seconds. Once the victim is at zero body points, they need to make a constitution roll - 85% to remain conscious. If the antidote is not administered by the time the victim is at -¼ body points, the victims dies. Once introduced to the body, the victim will not be able to speak or communicate in any way, including by the use of Psionics. Venom of the Sea Drake III is extremely difficult to acquire and will sell for 2000 P per quantity. The antidote is produced from the venom and sells for 4,900 P per quantity.
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Verdar - Verdar is one of the nine countries that make up the Continent of Kenda. For additional information, please see the World Atlas: Kenda.
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Verdarn - Verdarn is the capital city of Verdar. The city of Verdarn is in the heart of the Shire of Verdarn.
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Village - Village is a settlement with a population of 1 to 1,000 inhabitants.
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Viriditas - Viriditas is ancient Kingdom that refers to the greenness of lie. The term is interchangeable with the term Mana.
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Vise - Vise is a Horde military unit that consists of two Fists with around 152 in number.
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Vitainnia - Vitainnia is the name of one of the 12 declared continents of Alquennas. For additional information, please see the World Atlas.
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Vivandar - Vivandar is one of the eight countries that make up the continent of Mednadda. For additional information, please see the World Atlas: Mednadda.
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